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Joined: 4/3/2015(UTC) Posts: 2
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Can the native (C++ ) code be read that Ebrio uploads to the Arduino?
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Rank: Administration
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Joined: 12/11/2014(UTC) Posts: 661
Thanks: 1 times Was thanked: 109 time(s) in 104 post(s)
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For now it's hidden, but I'm considering changing that. The problem is the program makes sense at a higher level of abstraction than the C code, so it's not particularly readable. Eventually there will be tools to help visualize and massage the final code. I might make the code readable for now just to help with debugging, I'm not sure. Is there a particular case where you need to see the code?
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Rank: Newbie
Groups: Registered
Joined: 4/3/2015(UTC) Posts: 2
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Right now your application lacks one critical and essential feature shared by computer programming tools: portability.
Without that I am tied to one machine (with my Arduino attached), one operating system (Windoze) and one application that has to be resident on that machine. I need to be able to send the results of many hours of development to other machines as easily as I can with the Arduino IDE. Otherwise the whole elegant system and years of shared effort to develop that (portable) environment are render useless. That would be a shame, no?
So as really cool and illustrative as your software is, until you offer access to the code that I develop with it in a form that I can use anywhere, I don't believe that $50 is a reasonable price to pay.
The next challenge will be to allow an Arduino sketch to be imported or loaded. But that's off in the future. But great job so far and, as Guy Kawasaki says, "go early, go crappy, update often" . . . . oh - and don't charge much. :)
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Rank: Administration
Groups: Administrators
Joined: 12/11/2014(UTC) Posts: 661
Thanks: 1 times Was thanked: 109 time(s) in 104 post(s)
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Thanks for the comments, I'm taking it all into consideration. I'm thinking I might lower the price, at least until version 1.5 or something. With a license you can activate and deactivate on up to 3 Windoze computers at a time, so at least it's not super restrictive there, and of course you can upload the final program and unplug the Arduino. I do agree that to be a serious tool you'll need access to the code. I'll decide on that and the price soon.
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Rank: Administration
Groups: Administrators
Joined: 12/11/2014(UTC) Posts: 661
Thanks: 1 times Was thanked: 109 time(s) in 104 post(s)
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The newest version doesn't delete the compiled .ino file after uploading it. When you compile, the path to the file is logged in the message logger, which is something like "C:\Users\<User>\AppData\Roaming\Embrio\ArduinoCompile". You probably won't want to manually edit the compiled code, but it could help with debugging and give advanced users a better understanding of what's going on under the hood.
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