This project shows the entire process of programming a Simon style memory game using agents. The video is fairly long, but goes in full detail how to create a program like this using Agent Based programming. The video starts with a quick explanation of how the physical box was made, but most of it goes over creating the entire project from start to finish.

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Parts List

  • 4 x Button Assemblies
  • 4 x LED
  • 4 x Microswitch
  • 4 x 270 Ohm Resistors for LEDs
  • 1 x Buzzer
  • 1 x TM1637 4 digit display
  • Perf Board
  • Cardboard

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